The Better packing game mode is reached, reducing awards XP for fight, lockpicking, and breaking up, thus focusing big XP makes up for performance of searches.
I felt that deposits, especially on high parametres of adjustment of difficulty, punish you that you investigated, raising your level too quickly. Hence you could be engaged only 1/10 from game before to amaze cap of level and to have only the first class enemies.
Now it takes much longer, and you reach to investigate more and to be to the entered best points and enemies in the best rate which corresponds to the size of game.
NOTE: I, probably, have removed cap, or have made levels much more hard to reach, but the matter is that game will still level round you as you level (doesn’t happen after cap) and so the most part of yours XP will arrive from searches, instead of from 5 firm locks (which doesn’t happen, whether I lift only xp, necessary for level).
Besides, I avoid other decision some use of dandies which should strike simply xp, demanded to level essential marigin because it breaks game.
All world levels round you and if you are levelled too slowly, you can reach point where you simply should lag behind game (can’t win check hack/lockpick/etc).
My decision does it that searches still level you properly, but it is RESEARCH which receives reduced XP which this necessary game is unique thing.
Compatible Savegame, but for the best possible results, new game consults (eventually that is alignment point more slowly, when you already at level 18),