Year of release: 2009
Genre: Add-on / RPG / 1st Person / 3rd Person
The developer: Bethesda Game Studios
The publisher: Bethesda Softworks
Language: English, Russian
Continuation cult RPG from Bethesda Game Studios. Have passed Fallout 3 from cover to cover, have executed all quests, have interrupted all enemies but till now thirst new blood and adventures? Then all that is necessary for you, these are new additions! On the given disk all are collected left for today official add-on (DLC) for game Fallout 3. You can will take pleasure in such additions, as Operation Anchorage, The Pitt, Broken Steel, Mothership Zeta and Point Lookout. The interface and postscoring are completely Russified.
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Flie size: 1.24 Gb
The description: Fallout 3: the collectionof mods. A crack where it is necessary is present.
The list of mods:
Fallout 3 “REbalanse” Addition 20Kb 24
Fallout 3 “Dummies” from Viridovix Addition 4.8Mb 194
Fallout 3 “PerkPowerArmorTraining” Addition 1Kb 407
Fallout 3 “Shturmavaja a rifle of strangers” Addition 1.4Mb 555
Fallout 3 “the Expert Shy” from Viridovix Addition 7.6Mb 459
Fallout 3 “Partners from Professor Kruglov” Addition 0Kb 143
Fallout 3 “Enclave comander” Addition 15Kb 531
Fallout 3 “Sword” Addition 2.7Mb 76
Fallout 3 “House Mod 2.1″ Addition 133Kb 377
Fallout 3 “Sexy Moyra Brown” Addition 72Kb 167
Fallout 3 “LaserSword” Addition 1.8Mb 464
Fallout 3 “DiabloInFallout” Addition 4Kb 461
Fallout 3 “the Wizard of a survival” from Viridovix Addition 278Kb 848
Fallout 3 “House mod v.2.0″ Addition 69Kb 1501
Fallout 3 “Necessity” from Viridovix Addition 14Kb 516
Fallout 3 “Knife” Addition 438Kb 126
Fallout 3 “House mod” Addition 63Kb 1229
Fallout 3 “Hard Core Mod” Addition 83Kb 161
Fallout 3 “Impostor” from Viridovix Addition 6Kb 889
Fallout 3 “PowerArmor Anti Aluminium v0.1″ Addition 2.8Mb 325
Fallout 3 “Trynfkwtmes Nude Mod” Addition 3.7Mb 3090
Fallout 3 “Lux in Tenpenni without Megaton explosion” Addition 1Kb 994
Fallout 3 “Better Play Mod 1C v0.1″ Addition 3.3Mb 241
Fallout 3 “High Definition Texture Pack” Addition 398.0Mb 741
Fallout 3 “XRepair Weapons mod” Addition 6Kb 788
Fallout 3 “F2 Resistant Armor” Addition 15Kb 665
Fallout 3 “T-51B as default BoS power armour” Addition 4.3Mb 636
Fallout 3 “KTs Centercamera” Addition 96Kb 285
Fallout 3 “Red head” Addition 622Kb 379
Fallout 3 “J-Tec Laser PDW Mk I v21″ Addition 1.8Mb 1288
Fallout 3 “Soljanka v0.4″ Addition 81.3Mb 1757
Fallout 3 “Female Nude Painspike Armor” Addition 1.5Mb 1958
Fallout 3 “HiRezLand” Addition 87.0Mb 359
Fallout 3 “HK Mark 23 and FN FAL” Addition 4.0Mb 1334
Fallout 3 “Aluminum Bat” Addition 707Kb 168
Fallout 3 “BOS-W01 Power Armor Texture” Addition 788Kb 534
Fallout 3 “Just Undies by Azar” Addition 615Kb 465
Fallout 3 “Armor Disguises” Addition 5Kb 1586
Fallout 3 “No healing on rest” Addition 2Kb 70 Continue reading »
Fallout 3 game Add-on: Mothership zeta

System requirements to add-on Fallout 3 Mothership zeta:
Operating system: Windows® XP SP3/Vista
Processor: Pentium IV 2.4 GHz
RAM: 1 GB (1.5 Gb for Vista) the Video Video Card: NVIDIA GeForce 6800 256 MB, ATI Radeon X1800 or it is better
Sound card: The Sound device compatible with DirectX® 9.0с
Spiteful intolerable aliens suddenly enter with us earth dwellers the conflict and abduct intentionally on the huge ship «Mothership Zeta», being on orbit of the Earth near to the Capital Heathland.
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Searches of the father
In Rivet of City we search for laboratory, Whether we speak with the doctor. We receive for it the information on mother, the project “Cleanliness” and on the father. We learn that after a maintenance from the Refuge 101 it appeared in Rivet of City, but has left in Jefferson’s Memorial (rebuilding in laboratory on water treating) where is gathered to be engaged in further researches under the project. On desktop near the scientist it is taken away a naked doll (+10 to a science). We go to Jefferson’s Memorial, completely we smooth out from supermutants, on a course finding audio records of the father under the project Cleanliness, and also about GEKK. From them we learn that the father in search of the well-known scientist who the sign with GEKK, has gone to the Refuge 112. We run to the Refuge 112, outside it represents garage, we find in a long-distance room the switch, activating which we open an input in a cellar. In the Refuge we are met by the robot, having scolded us for delay in 202 years produces clothes of the Refuge and suggests to take the place in a chaise lounge trankvillity. Following its advice the free unit is found, and we take seat in it. Welcome in game in game. You in the USA pre-war times, lovely small houses, brand new on nuclear engines… The truth all black-and-white – but from it is even more effective. We press Tab – instead of Pip Fight – kids hours. We look round on the sides, we communicate with inhabitants. Any quests we do not take (and it is more polite with the doggie). We run in the thrown house. Having come into it at once for an input we see a bottle, a jug, a brick, the gnome, and radio. We press each subject in such sequence:
We read the information in the appeared terminal, we start the Chinese Intrusion. We go out of doors and observe destruction of defenceless inhabitants. We approach to Betti – the girl with plaits at playground centre. We speak with it. We quit through doors in air, are near it. Welcome in a reality, we speak with the father released by you, we agree to help it. portal in Rivet of City.
The note: you can carry out of the job in Trenkviliti Lejn (eloquence, and time is required for to run about with a knife for unarmed inhabitants), but after performance of each job you will lose carma.
Heathland
All will be useful for further game to us usefulness, about the cores speech here will go.Dog we Run on a location the Dump (we look on a map, to the south of the Minefield). At once for an output from a dump, we find three Rayders and a dog. Rayders can be live (we help a dog to be quit with them), or dead (the dog will eternally not wait for you). We speak with a dog, and you had a new companion in game.
Sniper Rifle of the Reservist. We go to Church Dikersona (to look a map), we kill its unique inhabitant and it is received a sniper gun the Rifle of the Reservist. In a holder of 3 cartridge, a loss above than from a usual sniper rifle. Also we receive co-ordinates of a location the Oasis.
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